Level 60
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Languages: PTENCN

LEVEL
60

SURVIVAL DIFFICULTY
CLASS 3

Exit: 5/5
Dead End

Environment: 2/5
Some Environmental Risk

Entities: 1/5
Minimal Hostile Presence

Level 60 is the sixtieth level of the Backworld.

1

It's okay, wait a moment, they will come

After the prolonged night, the voices disappear, as if hearing sobs in the silence.
When the night is brief, the voices are close, but the speech of strangers is not heard.
Among us, only in spirit, I never heard that you would stay here.
Whether we can rest together in this place depends on your will!

Description:

Affected by the effects of this level, we cannot fully understand Level 60.

Most reports of Level 60 describe it as a classroom, but a small number of wanderers claim that they first arrived at a city and were guided to this group of classrooms.

I'm warning you I don't care if you live or die.Mr. Zhang doesn't care about the grade of this articleThere's nothing more on this page, you can leave now.














































































































































"Oh! I can't experience the fun I had as a child anymore."

Come in! The light goes out

On the way to school

When most wanderers enter this level for the first time, they will find the area around them dark and strangely silent. They can clearly hear every breath of the wanderers, and some wanderers may sense it.

This is a city nowadays, and homeless people always end up at the gate of a school for various reasons.

The wanderer only needs to endure the dark time and let the light ask for the end of suffering after an hour! Although dawn is not very clear, the sparks are bright, and the sun in the sky still shines on the earth. You should already be at school, waiting for the arrival of your dear classmates! This will be the most unforgettable memory of your life.

We still don't know how this level was originally formed. Initially, it has a special phenomenon, which will trigger in the wanderer the memory of going to school as a child.1, and often will have similar thoughts to "Today I woke up early and will go to school before dawn. Anyway, I got up when I got up, so let's go and fulfill it firmly."

The route to school depends on the route you took to primary, secondary, or high school when you were a child. If the walking time is more than 20 minutes, you will be directed straight to the school gate.

Come to the classroom! Great, you're not late today!

Upon entering the school gate, you will lose the memory of entering the playground. When you have the memory again, you will be locked in the classroom and cannot see the scene outside the window when you arrived. Although you have no impression of this classroom, you may be startled when classmates you know suddenly appear in your sight without you noticing. Those “classmates” seemed to have spent happier times with you in this blue classroom with desks and chairs, and were frantically trying to make the homeless accept this reality.2but you may find your best friends, and they may talk to you about topics that interested you when you were a child. Friends you know may also bring snacks to share with you, and these snacks are substantial, meaning you can take. snacks brought by your classmates from this level. "Playing in the playground", "gathering to tell stories", "taking friends to read together", "creating mischief in the classroom", etc., are wonderful memories, but after that day, you will sleep forever like this…

Go to class!

This layer is about selecting the deepest memories of the wanderers at a certain moment, and these are really interconnected to form this stage. You may see your elementary school classmates sitting next to your high school classmates in this stage, but your consciousness will drive you crazy because this is reality, so you have to accept this reality.

Wanderer's description:
"But when I heard about today's class from my classmates, I complained: What kind of bad class is today? The first class is my most hated math class. this kind of class, but the math teacher today was very unusual. He told us about the days when he worked in other schools. I was fascinated by it and, naturally, the class ended well. teacher's subject. Some classmates who knew about it also talked to me realistically. The next class was the English class3, our English teacher's pronunciation is extremely off-standard, but this time we have a different English teacher. The English teacher stood in the back, listening to the substitute teacher's lectures. Also, the substitute teacher valued me a lot in class, so I enjoyed this class very much.

[NO DATA]

They told me I was going to die… Then I remembered my virtual place, and it seems likeI'm going to be buried here

2

A wanderer filmed his own view of Level 60

Break

The break between classes is also very interesting. Although you can only move in the classroom, you will witness fights between classmates and absurd stories of eventual reconciliation. contain you, you You will not be hurt by your "classmates".

Mealtime!

This depends on the feeding system of the country where the wanderers are located, such as China's three-meal system4. All "students" in the classroom will uniformly receive a stainless steel iron bowl or a stainless steel rice plate and corresponding stainless steel cutlery. The ingredients will be the best meal in their student days. you can pack them and take them away, but you cannot steal the cutlery. A canteen staff you know will forcefully take away your cutlery.

Study time!

During classes, as long as you have experienced self-study classes when you were a student, this situation will occur. This stage basically includes all the interesting aspects of your self-study class during your student days, which makes the wanderers who have experienced this stage say that this stage is very interesting.

After school…

In summary, this is just a dream, and this stage means that your death is gradually approaching.

This layer plays directly with the wanderers' memories of the best days out of school, during which the wanderers were unable to control anything, most of which the wanderers are aware of and seem to have experienced.

When the memory is played to the end, the energy of this layer begins to deplete. At that time, holes will appear in the replayed memory and it will start to collapse. At this time, the wanderer will be transported to a white world, and this minister will use its last energies to remove negative memories like "your regrets" and "your pain", as well as a "Do you want to return to the world?" button passed?", the wanderer can break free from the control of this layer at this moment, so he can escape from this layer5, but do you really want to leave? Although we don't know what will happen when we click this button… but we can be sure that we will never see you again in the future.

No-clip! Not a bone left

"Sigh… it takes less than three minutes to enter this level."
"Sir? Okay, you're not here anymore."

Entities:

The "classmates" in the article play a very important role in this city, and all narrators basically mention this entity. The physical characteristics and personality of the entity will be defined by the memories of the wanderers' schoolmates. ——but! In fact, we suspect that this is just a scene that this layer uses the phenomenon to gather and present to the wanderers, but this is always just a hypothesis.

Bases, colonies, or communities

This level is a non-Euclidean space, so bases, colonies, or communities cannot be established on this level.

Entrances and exits:

Entrances:

  • All entries have been blocked, please do not be deceived by appearances.

Exits:

  • No-clip at any stage of the level and you will be in any level.6


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