LEVEL
99
SURVIVAL DIFFICULTY
CLASS 2
Exit: 0/5
Guaranteed Exit
Environment: 4/5
Extreme Environmental Risk
Entities: 2/5
Some Hostile Presence
A picture of this level.
This is the 99th level of the Backworld, and the penultimate level of chunk I.
Description:
This level has mountainous terrain filled with faults, such as changes in gravity and some regions being very easy to accidentally no-clip into. The mountains are often compared to edits for their appearance; the sky appears to have a blue haze, preventing the view of clouds and stars. The brightness remains constant, comparable to early morning on Earth. There isn't much to say about the level; there are some small cabins of the old visitors made of wood with a bed and essential objects like Sweet Water and Watermelon Candy.
Entities:
Due to the faults, it is possible to see various entities no-clipping into and out of the level; they normally don't stay for long, like the wanderers.
Entrances:
- No-clipping into a painting of mountains will take you here.
- It's possible to come here when leaving the city Level 5, but it's more likely to go to other flat levels, like Level 9 instead of here.
- Tripping over a stone in Level 12.
- Rare doors in Level 92, but they also take to levels 93 and ω.
Exits:
Exiting is quite easy because of the faults of the level; leaving through involuntary no-clipping is the most common way to leave this level, happening by staying "too long" in the level.
- 0-35 minutes: Level 9
- 35-40 minutes: Level 3
- 40-56 minutes: Level 32
- 1-2 hours: Level 5
- 2-12 hours: Level 100
- 12-24 hours: Level ω
- More than 1 day: The Void
- Going into the mountains will take you to a mountain of a random level of the Backworld.
- No-clipping into the grass will take to Level 9.
- No-clipping into one of the cabins will cause the Sun to return.

