Far Lands

LEVEL
99

SURVIVAL DIFFICULTY
CLASS 2

Exit: 0/5
Guaranteed Exit

Environment: 4/5
Extreme Environmental Risk

Entities: 2/5
Some Hostile Presence

1

A picture of this level.

This is the 99th level of the Backworld, and the penultimate level of chunk I.

Description:

This level has mountainous terrain filled with faults, such as changes in gravity and some regions being very easy to accidentally no-clip into. The mountains are often compared to edits for their appearance; the sky appears to have a blue haze, preventing the view of clouds and stars. The brightness remains constant, comparable to early morning on Earth. There isn't much to say about the level; there are some small cabins of the old visitors made of wood with a bed and essential objects like Sweet Water and Watermelon Candy.

Entities:

Due to the faults, it is possible to see various entities no-clipping into and out of the level; they normally don't stay for long, like the wanderers.

Entrances:

  • No-clipping into a painting of mountains will take you here.
  • It's possible to come here when leaving the city Level 5, but it's more likely to go to other flat levels, like Level 9 instead of here.
  • Tripping over a stone in Level 12.
  • Rare doors in Level 92, but they also take to levels 93 and ω.

Exits:

Exiting is quite easy because of the faults of the level; leaving through involuntary no-clipping is the most common way to leave this level, happening by staying "too long" in the level.

  • Going into the mountains will take you to a mountain of a random level of the Backworld.
  • No-clipping into the grass will take to Level 9.
  • No-clipping into one of the cabins will cause the Sun to return.


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